In today’s workflows, unless you do VFX where frame-by-frame lossless images are read/generated by these tools, that is not needed. And if possible, to also offer an ffmpeg binary with dirac compiled in.
Anyways, there should have been a tutorial about how to use it in ffmpeg which is easier. Plus, I don’t remember the last time Steven Spielberg used… PNGs to create a video. There’s also a (somewhat over-complicated IMHO) guide to encoding Big Buck Bunny into Dirac from the source PNGs
BBC needs to offer the full solution to be relevant in today’s video world. I know that they might be waiting for Adobe or MainConcept or Sony to step up and create these tools, but honestly, with h.264 for delivery and Cineform for intermediate needs this is not realistic. BBC needs to decide if they want to stay researchers or to offer a production solution. What I have, is a perfectly compatible Video for Windows-compliant $500 video editor that I want to use. I have no compiler on Windows, and I have no compiler on ubuntu either (which is the reason why I moved from Arch and Gentoo to Ubuntu: so I won’t have to deal with that anymore.) I personally feel more at home with ffmpeg, but mencoder is manageable too if you are willing to spend the time to test stuff. GSt’s encoding syntax is a nightmare, it almost doesn’t make sense. I thought I’d changed it back quickly enough when I realised my mistake, but apparently notĮDIT: Ach. Please be more careful of what you write.
There’s also a (somewhat over-complicated IMHO) guide to encoding Big Buck Bunny into Dirac from the source PNGs, at Gives a list of all the different settings for the Schroedinger encoder. The wiki on is the main source of info at the moment it seems. Where can I find docs about how to use it? There do seem to be DirectShow filters available though, once you’ve got it compiled.Īnd you say that there’s an encoder somewhere.
They do seem to be lacking Windows binaries, which is probably something they should fix. When a codec that’s supposed to be so important is released, it better have some Windows encoding support. More over, there is no encoder for Video for Windows, so it’s impossible for me to edit something on Sony Vegas and export to Dirac. Debian, Fedora, Gentoo etc have the latest version as far as I know.Īfter installing this, command-line encoding/transcoding can be done via GStreamer’s gst-launch syntax, though I appreciate that this is only “easy” if you already know how gst-launch works. It’s definitely in Ubuntu Gutsy, though I can’t remember what version. The package is gstreamer0.10-schroedinger, or something very similar to that. I don’t think that my Ubuntu’s Gstreamer comes with it, or the command line encoder, and I can’t find any info about your GUI either by searching online. Well, looking for this implementation I can only find source code. For me, claiming that something is version 1.0.0 has a specific meaning - and in this case it’s more than just a specification. drc/.ts videos (instead of RGB) that actually work with VLC, a command line or a VfW encoder, or at least ask FFmpeg to include their patches by default since all these years that patches were available? I was waiting for this OSS codec very eagerly after the Theora fiasco, so I am disappointed by the user experience I got today out of it. Why can’t BBC provide us with a simple DLL decoder installer, sample. As a videographer and as someone deep in all things video-editing, I personally find this whole experience very negative. To top all this, the sample files on their sourceforge site don’t work with VLC so I have no way to test this codec. My Take: Unfortunately, to encode Dirac videos is complicated, as it requires patching of specific versions of FFmpeg, while its Windows splitter files don’t work without additional compilation. The v1.0.0 version was released yesterday, and the new VLC version supports playback of. Dirac is an advanced royalty-free video compression format designed for a wide range of uses, from delivering low-resolution web content to broadcasting HD and beyond, to near-lossless studio editing.